-By Ethan Alter
For movie details, please click here.
Shane Acker's new post-apocalyptic animated adventure
9
began its life as the young director's thesis project during his
grad school days in UCLA's animation department. In that original
incarnation, the film was an 11-minute silent short that plunged
viewers into a desolate, destroyed world inhabited only by
diminutive rag dolls loosely stitched together out of whatever odds
and ends survived the unseen cataclysm.
The short's striking visuals more than made up for its slender—some
might say, inscrutable—plot. Synthesizing elements from Eastern
European animation, Japanese anime and such live-action visions of
the apocalypse as James Cameron's
Terminator films, Acker
created his own distinct futurescape that won the applause of
audiences, several awards (including a 2005 Oscar nomination for
Best Animated Short) and, best of all, the attention of A-list
movers-and-shakers like Tim Burton, who set him up with the funds
to turn his short into a full-length feature.
Wisely adhering to that old maxim “If it ain't broke, don't fix
it,” Acker uses this opportunity to expand the scope of the
original short without fundamentally altering his vision to appeal
to a broad mainstream audience. His only major marketplace
concession was giving his characters voices, a decision that, while
understandable, also turns out to be the film's most significant
creative misstep.
Clocking in at a swift 80 minutes,
9 unfolds almost in real
time at a breakneck pace. As in the short, viewers experience
events through the eyes of the title character (voiced by Elijah
Wood), one of nine dolls whose origins are shrouded in mystery. The
movie begins with 9 gaining consciousness in a dilapidated room in
a bombed-out building inhabited only by a long-dead body. Venturing
outdoors, he crosses paths with another one of his kind, who
escorts him to a carefully hidden bunker where the surviving dolls
live, making sure to avoid the mechanical creatures that roam the
ruins hunting down any remaining signs of life.
At the hideaway, 9 trades angry words with the group's leader 1
(Christopher Plummer) over whether any attempt should be made to
learn why the planet was reduced to rubble. While 1 favors
inaction, 9 and the equally rebellious 7 (Jennifer Connelly) can't
allow themselves to stand by idly. Venturing into the open, they're
forced to outrun killer robots and explore uncharted territory in
an effort to learn the reasons behind their existence…and what
happened to their creator.
As a purely visual experience,
9 more than holds its own
with the best dystopian sci-fi tales—films like
Blade
Runner,
The Road Warrior and Pixar's
Wall-E. In addition to inventive character design and
dazzling CGI landscapes, Acker imbues the world with a wonderful
tactility. Instead of wielding advanced technology, the characters
have to fashion tools and weapons out of whatever is at hand in the
giant landfill that is this future Earth.
It's just a shame that these exceptional visuals aren't accompanied
by equally strong dialogue and vocal performances. Burton tasked
his
Corpse Bride collaborator Pamela Pettler with turning
the silent short into a talkie, but her words end up adding very
little to the proceedings. Truth be told,
9's narrative is
straightforward enough that it doesn't really require dialogue,
except perhaps in a few key scenes. More often than not, the
characters end up spouting basic exposition and observations that
could just as easily be communicated visually. The filmmakers would
have been wise to follow in Pixar's footsteps and keep the
extraneous dialogue to a minimum. In the case of a film like 9, the
pictures really do say a thousand words.
Film Review: 9
Neophyte director Shane Acker creates a visually dazzling, highly imaginative sci-fi animated feature that's marred only by a bland script.
Sept 1, 2009
-By Ethan Alter
For movie details, please click here.
Shane Acker's new post-apocalyptic animated adventure
9 began its life as the young director's thesis project during his grad school days in UCLA's animation department. In that original incarnation, the film was an 11-minute silent short that plunged viewers into a desolate, destroyed world inhabited only by diminutive rag dolls loosely stitched together out of whatever odds and ends survived the unseen cataclysm.
The short's striking visuals more than made up for its slender—some might say, inscrutable—plot. Synthesizing elements from Eastern European animation, Japanese anime and such live-action visions of the apocalypse as James Cameron's
Terminator films, Acker created his own distinct futurescape that won the applause of audiences, several awards (including a 2005 Oscar nomination for Best Animated Short) and, best of all, the attention of A-list movers-and-shakers like Tim Burton, who set him up with the funds to turn his short into a full-length feature.
Wisely adhering to that old maxim “If it ain't broke, don't fix it,” Acker uses this opportunity to expand the scope of the original short without fundamentally altering his vision to appeal to a broad mainstream audience. His only major marketplace concession was giving his characters voices, a decision that, while understandable, also turns out to be the film's most significant creative misstep.
Clocking in at a swift 80 minutes,
9 unfolds almost in real time at a breakneck pace. As in the short, viewers experience events through the eyes of the title character (voiced by Elijah Wood), one of nine dolls whose origins are shrouded in mystery. The movie begins with 9 gaining consciousness in a dilapidated room in a bombed-out building inhabited only by a long-dead body. Venturing outdoors, he crosses paths with another one of his kind, who escorts him to a carefully hidden bunker where the surviving dolls live, making sure to avoid the mechanical creatures that roam the ruins hunting down any remaining signs of life.
At the hideaway, 9 trades angry words with the group's leader 1 (Christopher Plummer) over whether any attempt should be made to learn why the planet was reduced to rubble. While 1 favors inaction, 9 and the equally rebellious 7 (Jennifer Connelly) can't allow themselves to stand by idly. Venturing into the open, they're forced to outrun killer robots and explore uncharted territory in an effort to learn the reasons behind their existence…and what happened to their creator.
As a purely visual experience,
9 more than holds its own with the best dystopian sci-fi tales—films like
Blade Runner,
The Road Warrior and Pixar's
Wall-E. In addition to inventive character design and dazzling CGI landscapes, Acker imbues the world with a wonderful tactility. Instead of wielding advanced technology, the characters have to fashion tools and weapons out of whatever is at hand in the giant landfill that is this future Earth.
It's just a shame that these exceptional visuals aren't accompanied by equally strong dialogue and vocal performances. Burton tasked his
Corpse Bride collaborator Pamela Pettler with turning the silent short into a talkie, but her words end up adding very little to the proceedings. Truth be told,
9's narrative is straightforward enough that it doesn't really require dialogue, except perhaps in a few key scenes. More often than not, the characters end up spouting basic exposition and observations that could just as easily be communicated visually. The filmmakers would have been wise to follow in Pixar's footsteps and keep the extraneous dialogue to a minimum. In the case of a film like 9, the pictures really do say a thousand words.